Welcome to NullMind's Lair, the blog of a cranky Web Hosting Geek

Robot Scene Work

Monday, February 23rd, 2009

Tonight I spent some time adjusting the light on the robot scene, the textures also did not felt right last tim I render it, so I adjusted some of it’s size and falloff

Also fine tuned a few elements, the glasses frame was too rough, not it’s using sub-d’s and looking much better.

Still more work to be done, too bad Modo does not have IK

robot5

robot6

Robot Update

Thursday, February 19th, 2009

Tonight I managed to start some of the texturing on the Robot, unfortunately Modo is still proving unstable at times, it crashed a couple of times on me.

Texturing in Modo, I cant say it’s hard, but I prefer the way lightwave does it, hopefully with the upcoming versions it will get better, I was also a bit disappointed with the lack of “Glow”.

Next I will try painting on the textures, to give it a bit of an worn-off look in some areas, I still need to make the belt, tools and more detailing, but it’s getting there

robot4.jpg

Robot 2

Tuesday, February 17th, 2009

Today I managed to create the arms and the hands/claws of the mascot, next I ned to create the antenna and start texturing, I’m also not happy with the rings, so will work on those later.

robot2.jpg

VPS.NET Robot in 3D

Monday, February 16th, 2009

Just or kicks, I decided to build the VPS.NET robot in 3D, it’s ben close to 5 years since I have done 3D modeling, a few weeks back I decided to give Maya a go, but it’s cluttered UI is just such a mess, so I decided to try something a bit closer to what I am used to, MODO.

Since MODO was built by the old Lightwave team (and I am a LW fan) I found it allot easier to jump into it, sure nought I am still looking around trying to find the location for certain tools, but it sure was easier than Maya.

This is the result of an hour or so of modeling while learning Modo .. still allot of work to go :)

robot1.jpg

Back to 3D

Friday, December 19th, 2008

A few days back I decided to design the VPS.NET mascot in 3D.

That was a task I gave myself, after all, for most of the 90’s that was my job, 3D Illustration and Animation in a time when 3D was still a tabu word … those where the days .. to create the simplest of the objects was a pain and a lengthy process, but the results where always very rewarding.

I was most proficient on Lightwave 3D, I used it from way back in the Newtek Toaster days, around 2000/2001 I decided I was going to move to Softimage 3D (then doing a name change to XSI), so I bought (then a very very very expensive) License, but as I did that, Alias & Wavefront merged to create “Maya” … so undecided on what to learn next, I stuck to Lightwave and put my other software licenses on the shelf.

It has been over 4 years since I last fired up Lightwave, as I did a few days back, I felt like someone who returns home after being gone for 20 years .. everything has a familiar feeling, but you cant find the cutlery drawer anymore :)

Seeing this was to be a back to basis and I would have to re-learn where everything was, I decided it was time to move on to a new software, so I setup Maya and will do my re-education on it.

Picture 102.jpg

Yep, it is back to basics …

Why ?, I know I could call on a friend or two and have them do the VPS.NET robot for me, but I want to do it myself, I miss being creative and doodling in a 3D App, I actually used to be quite good at it, while a career on 3D Animation is forever out of question for me, I will always enjoy the creative process and the satisfaction of designing in 3D.